I'm a Senior Full Stack Product Engineer with 10+ years of experience building user-centric web applications and complex 3D graphics tools.

My expertise spans modern web technologies (TypeScript, React, Node.js), AI integration, and generative 3D content creation. I've successfully operated in startup environments as both founder and early-stage engineer.

Frontend & 3D

⚛️ React 🎯 Three.js 🌐 WebGL 📝 TypeScript

⚙️ Backend & AI

🚀 Node.js 🐍 Python 🤖 AI/ML 🎮 Unity

Technical Project Showcase

Deep dives into projects demonstrating expertise in 3D graphics, AI integration, and full-stack product engineering

360° Panorama Capture

Industry-standard Unity asset with custom shader development, featured on Google VR developer pages.

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VR Agent Jessica

Personified AI agent with 3D avatar embodiment, autonomous web browsing, and advanced function calling.

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360° Sketch to Image

AI-powered tool using ControlNet and Stable Diffusion for 3D content generation with Three.js.

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All Projects

Unity • Shaders • Open Source

360° Panorama Capture

Industry-standard Unity asset for capturing highest-quality 360° images, featured on Google VR developer pages.

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AI Agent • VR • 3D Avatar

VR Agent Jessica

Personified AI assistant with 3D avatar embodiment, autonomous web browsing, and advanced function calling in VR.

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Three.js • AI • ControlNet

360° Sketch to Image

AI-powered tool using ControlNet and Stable Diffusion to transform 2D sketches into immersive 360° environments.

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AI • Blender • Rodin

AI Avatar Generation

Creating highly detailed, performant avatars from just 5 photos using AI and 3D modeling.

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Java • Web • Unity • XR

WebExtension UX in XR

Improving browser extension experiences in extended reality environments.

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Unity • Three.js • WebGL

Off-Axis Stereo Rendering

Advanced 3D rendering bridge enabling grounded stereoscopic web content in VR environments.

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Unity • XR • SmartTV

SmartTV in XR

Enhancing SmartTV user experiences through extended reality interfaces and immersive interactions.

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Unity • Gamepad • Tracking

Tracked Gamepad Emulation

Input system that brings traditional gamepad familiarity to VR with full 6DOF tracking and precise input simulation.

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Unity • XR • Camera Control

Fluid Camera System

Dynamic camera control system for XR content creation, featuring 2D viewfinder panels and 3D grabbable markers for cinematic shots.

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Let's Build Something Together

I'm always interested in new opportunities and collaborations. Whether you have a project in mind or just want to connect, feel free to reach out.

Open to new opportunities • Always learning • Building the future