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Project

Fluid XR · 2025

SmartTV in XR

Spatial TV experience for Fluid XR that brought streaming, local media, and shared viewing into an immersive environment.

What it was.

Media is one of the first things people try in a new platform, so weak playback experiences make the whole system feel unfinished fast.

This work focused on bringing familiar TV and streaming behavior into XR while making room for spatial advantages like shared presence and flexible layouts.

Getting there required attention to playback, sharing, format support, and compositor behavior, because brittle media systems lose trust immediately.

I worked on the feature as part of the broader XR environment so media felt like a native product capability rather than a bolted-on demo.

WebRTC sharing, support for both familiar and 3D media, and a stronger overall media surface pushed the experience closer to product quality.

Related

Nearby work.